AROS Vision
Modern and free Amiga-Compatible Experience on Amiga and PC
Wanderer
Wanderer is the
graphical desktop of AROS. It lets the user work with the system without typing
commands in the Shell all the time.
With Wanderer,
users can:
open disks and drawers
start programs
copy and move files
rename or delete files
view files and icons
browse system directories
organize files visually
access tools, preferences, and utilities
A beginner can
think of Wanderer as the “file manager and desktop” of AROS.
The Desktop Area
After AROS has
started, the user usually sees the Wanderer desktop. This area may contain
icons for disks, system volumes, drawers, or commonly used programs.
Typical desktop
icons may include:
SYS: — the main system volume
RAM: — a temporary memory disk
Work: — a work or data partition, if available
drawers such as Prefs, Tools, Utilities, or Storage
application icons
files with attached icons
The exact
appearance depends on the AROS distribution, theme, screen mode, and user
settings.
Meaning of Icons
Icons in Wanderer
represent objects in the file system. In Amiga-like systems, icons are
especially important because they are not only decorative pictures. They can
also contain information about how a file or program should be opened.
Disk Icons
Disk icons
represent volumes or drives.
Typical examples:
SYS: — the system disk
RAM: — temporary memory storage
Work: — user data or additional partition
removable media, if supported
Opening a disk icon
shows the contents of that volume.
Drawer Icons
A drawer icon
represents a folder.
Drawers are used to
organize files and programs.
For example:
Prefs contains preference programs
Tools contains useful tools
Utilities contains utility programs
C may contain command-line commands
S may contain startup scripts
Double-clicking a
drawer opens a window that shows its contents.
Tool Icons
A tool icon usually
represents a program.
When the user
double-clicks a tool icon, Wanderer starts the program. Tool icons may also
contain ToolTypes,
which are icon-based settings that control how the program starts.
Examples of
ToolTypes may include:
window size
screen mode
command options
paths
device names
startup parameters
Project Icons
A project icon
usually represents a document or data file that is opened by a specific
program.
For example, a text
document may open in an editor, or an image file may open in a viewer,
depending on the system setup.
File Icons
Some files have
their own visible icons. These files are easy to recognize and can often be
opened, moved, copied, renamed, or deleted directly from Wanderer.
App Icons
Some running
programs may place special icons on the desktop. These can represent active
tools, background utilities, or programs waiting for user interaction.
Opening Drawers and Files
The most common
action in Wanderer is opening something with a double-click.
Typical examples:
double-click SYS: to open the system volume
double-click Prefs to open system preferences
double-click ScreenMode to change screen resolution
double-click a program icon to start a tool
double-click a drawer to browse its files
Each opened drawer
appears in its own window.
5. Wanderer Windows
A Wanderer window
displays the contents of a disk or drawer.
A typical window
may contain:
icons
file names
drawers
programs
scroll bars
window depth gadget
close gadget
resize gadget
title bar
The user can move
windows, resize them, bring them to the front, or close them.
Depending on
settings, Wanderer may show files as icons or in another view mode.
Starting Programs
Programs are usually
started by double-clicking their icons.
Typical beginner
examples:
open SYS:Prefs
double-click Locale to change language or regional settings
double-click Input to adjust mouse and keyboard behavior
double-click ScreenMode to select a display mode
open Tools or Utilities
double-click a utility program
Some programs start
directly. Others may open a requester, ask for a file, or show a settings
window.
If a program does
not start, possible reasons include:
missing libraries
missing assigns
wrong ToolTypes
wrong file permissions
program not compatible with the current AROS
version
Copying Files
Copying files in
Wanderer is usually done visually.
A typical copy
operation works like this:
Open the source drawer.
Open the destination drawer.
Select the file or drawer you want to copy.
Drag it from the source window to the
destination window.
Drop it into the destination window.
Depending on the
system behavior, Wanderer may copy the file or may offer options such as copy,
move, or cancel.
A common use case
is copying files from one drawer to another, for example:
from RAM: to Work:
from a download drawer to a tools drawer
from removable media to the system disk
from SYS:Storage to another location
Moving Files
Moving files is
similar to copying.
The user normally
drags the file from one place to another. Depending on the source and
destination, the system may move the file instead of copying it, especially
when both locations are on the same volume.
Typical moving use
cases:
organizing documents
moving downloaded files into a work drawer
cleaning up the desktop
moving tools into a dedicated utilities
drawer
Beginners should be
careful when moving files from system drawers, because some programs or scripts
may expect files to remain in specific places.
Renaming Files and Drawers
Files and drawers
can usually be renamed from Wanderer through a menu command or icon information
window.
Renaming is useful
for:
organizing documents
giving clear names to projects
cleaning up downloaded files
making drawers easier to understand
However, beginners
should avoid renaming important system drawers such as:
C
S
Libs
Devs
Prefs
Classes
Changing those
names may cause programs or startup scripts to fail.
Deleting Files
Files can usually
be deleted from Wanderer by selecting them and using a delete command from the
menu or context menu, depending on the distribution.
Typical delete use
cases:
removing temporary files
cleaning RAM:
deleting old documents
removing unused downloads
Beginners should be
careful when deleting files from SYS: because this may damage the
system installation.
Showing Files
That Have No Attached Icon
One important
Amiga-like concept is that not every file automatically has a visible icon.
In AROS, some files
may exist in a drawer but not appear in Wanderer if they do not have an
attached icon file.
Usually, visible
icons are connected to .info files.
For example:
MyProgram is the actual program
MyProgram.info is the icon information file
If the .info file is missing, the object
may not appear in normal icon view.
Why Files May Be Invisible
A file may not
appear because:
it has no .info icon file
Wanderer is set to show only iconified files
the file is a command-line tool
the file is a configuration file
the drawer contains system files not meant
for normal desktop use
How to Show Files Without Icons
Wanderer usually
provides an option similar to Show
All Files or Show
All.
When enabled,
Wanderer displays files even if they do not have attached icons.
This is useful for
viewing:
command-line tools
scripts
configuration files
text files
files copied from another system
downloaded files without icon metadata
For beginners, this
is very important: if a file seems to be missing, it may still be there but
simply not shown because no icon is attached.
Creating or Using Icons for Files
If a file has no
icon, the user may still work with it, but it may be less convenient from the
desktop.
Possible solutions
include:
enable Show All Files
copy an existing icon and adjust it
create an icon using an icon editor, if
available
save icon information through an information
window
launch the file from the Shell instead
For programs, the
icon can also store ToolTypes, so adding an icon can make startup easier. If files without icon are shown after "Show all" and you "Snapshot" Window or all, icons are automatically created.
Icon Information
Icons may have an
information window that shows or edits properties. For that select icon and then from menu "Icon/Information"
This may include:
file name
icon type
default tool
ToolTypes
comment
protection bits
stack size
startup options
For programs, the
stack size can be important. If it is too small, a program may crash or behave
incorrectly.
Using the Menus
Wanderer uses
Amiga-style menus, usually accessed by holding the right mouse button or using
the menu system at the top of the screen.
Menus may contain
commands such as:
open
copy
rename
delete
snapshot
clean up
show all files
update or refresh
information
view options
Menu names and
exact commands may vary depending on the AROS version and distribution.
Snapshot and Clean Up
Two common desktop
functions are Snapshot
and Clean Up.
Clean Up
Clean Up arranges icons
neatly in a window or on the desktop.
It is useful when
icons overlap or are scattered.
Snapshot
Snapshot saves the
current position of icons or windows.
This means that
after reopening the drawer, icons may appear in the same place as before.
Typical use case:
Arrange icons in a drawer.
Use Clean Up if needed.
Use Snapshot to save the arrangement.
Using RAM:
RAM: is a special temporary disk stored in memory.
It is useful for:
temporary downloads
unpacking archives
testing files
quick file transfers
temporary notes or scripts
Important: files in
RAM: are usually lost after reboot, so important files should be
copied to SYS:, Work:, or another permanent volume.
Typical Beginner Use Cases
Use Case 1: Opening Preferences
Open SYS:.
Open Prefs.
Double-click a preference program such as ScreenMode, Locale, or Input.
Change the setting.
Use Save
for permanent changes or Use
for temporary changes.
Use Case 2: Starting a Utility
Open SYS:.
Open Tools or Utilities.
Double-click the desired program icon.
Use the program window that opens.
Use Case 3: Copying a File from RAM:
to Work:
Open RAM:.
Open Work:.
Drag the file from the RAM: window to the Work: window.
Drop it into the destination.
Check that the file appears in Work:.
Use Case 4: Finding a File
Without an
Icon
Open the drawer where the file should be.
If the file is not visible, choose Show All Files or a
similar option.
Look for the file name.
If needed, start it from the Shell or create
an icon for it.
Use Case 5: Organizing a Drawer
Open the drawer.
Move icons to useful positions.
Use Clean Up to arrange them.
Use Snapshot to save their positions.
Difference Between Wanderer and Shell
Wanderer and Shell
are two ways to work with the same system.
Wanderer is
graphical:
easier for beginners
good for browsing files
useful for starting programs
convenient for drag-and-drop actions
Shell is
text-based:
more precise
good for commands and scripts
useful for advanced file operations
important for troubleshooting
Many AROS users use
both.
Beginner Tips
If a file appears to be missing, try Show All Files.
Be careful when changing or deleting files
inside SYS:.
Use RAM: only for temporary files.
Use Work: or another permanent volume for important
files.
Double-click icons to open drawers or start
programs.
Use Snapshot if you want icon positions to
stay saved.
If a program does not start from Wanderer,
try starting it from the Shell to see error messages.
Remember that .info files are important because they store icon
information.